Issue #435: Mineflayer, Microvania, and Circle Trap

Weekly newsletter about HTML5 Game Development.
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Issue #435 - May 6th 2022

If you have anything you want to share with the HTML5 game development community please let me know by sending an email to andrzej.mazur@end3r.com.
I'm also open for related sponsorship opportunities and job listings.
 

Articles:

Embracer Group enters into an agreement to acquire Eidos, Crystal Dynamics, and Square Enix Montréal amongst other assets
Embracer has entered into an agreement to acquire the development studios Crystal Dynamics, Eidos-Montréal, Square Enix Montréal, and a catalogue of IPs including Tomb Raider, Deus Ex, Thief, and Legacy of Kain.

Fortnite will be free on iPhone again thanks to Xbox Cloud Gaming
This is the second browser-based Fortnite alternative for mobile players.
Austen Goslin at Polygon

Razer to delist and go private this month
95% of the gaming tech firm's shareholders voted for its privatization after being public since 2017.
Jeffrey Rousseau at GamesIndustryBiz

NY Times says Wordle drove “tens of millions” of new users, record growth
But there are already signs that the game's "audience may moderate over time".
Kyle Orland at Ars Technica
 

Tutorials:

Capacitor “Hello World” example: how to convert your web applications to native iOS applications
Just like the Android version, we’ll be using Capacitor, and just like the Android version, there are some prerequisites to fullfill.
Emanuele Feronato's blog

A guide to UV mapping – Blender tutorial
In this lesson, we’re going to see how to map our texture onto our object in Blender.
Prakash Gautam at GameDev Academy
 

Events:

BeJS Conference on May 13th
Both in-person and online. We're offering 5 free tickets in a giveaway, and also have a -30% discount with the code BeJS_gamedevjs.
 

Competitions:

Gamedev.js Jam 2022 winners announced
You can also check the results of categories and challenges.
 

Tools:

Mineflayer - create Minecraft bots with a powerful, stable, and high level JavaScript API
 

Resources:

Sema has just published a white paper on why code reviews matter and how to integrate them effectively into your team and organization. You can read the white paper here.

Demos:

Microvania

Flow field

Splitting squares
 

Videos:

The AI of DOOM (1993)
 

Games:

Circle Trap

Isletopia on Steam

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Issue #434: dot big bang, Snaily McSnailface, and Acharis

Friday, April 29, 2022

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Issue #433: 7 tips, Persepolis, and Super Chesslike Adventure

Friday, April 22, 2022

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #433 - April 22nd 2022 If you have anything you want to share with the HTML5 game

Issue #431: 7 gamedev resources, starfield, and You Are The Snooze Button

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