Issue #448: a game for Steam Deck, jumping balls, and KonkrIO

Weekly newsletter about HTML5 Game Development.
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Issue #448 - August 5th 2022

If you have anything you want to share with the HTML5 game development community please let me know by sending an email to andrzej.mazur@end3r.com.
I'm also open for related sponsorship opportunities and job listings.
 

Articles:

InnoGames publishes salary bands for 80% of employees
Salary transparency is a matter of fairness, says COO Michael Zillmer.
Khai Trung Le at PocketGamerBiz

SNK brings a pair of obscure Mega Man games to Switch
The Neo Geo Pocket Color versions of two arcade Mega Man games, now on Switch.
Matt Leone at Polygon

Tencent reportedly looking to raise stake in Ubisoft
Reuters sources say online giant could offer more than twice current share price to become publisher's largest shareholder.
Brendan Sinclair at GamesIndustryBiz

Why Web3 companies created the Open Metaverse Alliance
The Open Metaverse Alliance, which came into being last month, is backed by Web3 companies who want to solve interoperability challenges for the metaverse.
Dean Takahashi at GamesBeat

Diablo Immortal surpasses $100 million in global revenue
Activision Blizzard’s free-to-play MMORPG passes another milestone.
Emmanuel Nwosu at PocketGamerBiz
 

Tutorials:

How to make a game for Steam Deck using GDevelop
We'll show you how to make a game for Steam Deck using GDevelop. Or rather, how to get your GDevelop game running on Steam Deck.

Block It HTML5 now working with no physics engine, just using continuous collision detection between a moving circle and static lines
Powered by Phaser and written in TypeScript.
Emanuele Feronato's blog
 

Events:

1st National Festival of Video Game Makers in Cuba, August 5-7th
 

Demos:

Jumping balls

Poly tunnel

The red wizard
 

Videos:

What games are like for someone who doesn't play games
 

Games:

Konkr.io

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Issue #447: quicksort Doom, cheater, and the Bonfire

Friday, July 29, 2022

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