iOS Dev Weekly - iOS Dev Weekly - Issue 611

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ISSUE 611  May 26th 2023

 
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Now that Apple is running the primarily online but one-day on-site version of WWDC that we’re about to enjoy for the second time, it finally feels like we can look at what a modern WWDC looks like.

As someone lucky enough to enjoy many on-site WWDCs in the past, that “one-day” event felt a little disappointing compared to what happened pre-COVID. All the people I met and friends I made over the years, those events were fun and hugely beneficial. I don’t regret a penny of the … well, let’s not think about how much I spent on them over eleven years of attending in person. 😬

But as I was gathering links to community-organised events for the newsletter, I found more and more in-person events stretching that “one day” into an entire week, if that’s what you’re looking for. There are additional official Apple events on the Sunday before and the Tuesday after the keynote, and so many community-run events. The wwdc.community team are organising several Cupertino-area events throughout the week, and there are also sponsored parties, meet-ups halfway up a climbing wall, and of course, what WWDC week is complete without a James Dempsey and the Breakpoints show?

So where are the rest of the links I mentioned I was gathering? It turns out that this year, Paul Hudson’s repository of WWDC events has an comprehensive list of Cupertino events, virtual events, and other in-person events worldwide. I’ll defer the task of trying to capture everything to the team of people managing that effort and thank everyone who is getting involved in making this week bigger and better. It’s also worth mentioning that Apple has a great list of worldwide community events, too.

I don’t think we’ll ever get back a five-day on-site conference, and that’s fine! There are plenty of reasons to attend in person if you want to and are able to.

Dave Verwer  Permalink

 
 

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  News  

 

Apple Intelligence

If, and it’s a HUGE if, Apple announces anything related to AI in Xcode, this is how they’ll do it. I’d also add to Daniel Jalkut’s thoughts that it will run entirely on-device and send none of your code to their, or anyone else’s, servers.

… and that’s the reason I’m going to say there will be no Xcode-based AI announcements this year. That’s my prediction.

bitsplitting.org  Permalink

 

Apple Design Award finalists announced

I love reading through and downloading apps from this list every year. As always, good luck to all of the finalists! 🚀

apple.com  Permalink

 
 

  Code  

 

Using Layout protocol to align explicitly positioned views in SwiftUI

Want to read a real-world example of the Layout protocol? Here’s Matthaus Woolard with precisely that. It’s a good read, and their Exsto app, where this code comes from looks fascinating!

nilcoalescing.com  Permalink

 

Handling WebP Images When Using PHPickerViewController

Even though WebP has been around for many years, support for the file format on macOS is still limited. So, what happens when you want to let your users open an image in that format? Lee Kah Seng takes us on a journey into opening files with PHPickerViewController.

swiftsenpai.com  Permalink

 
 

  Design  

 

Shape builder vs pathfinder

Talking about some "how to" design writing, here comes Marc Edwards!

bjango.com  Permalink

 
 

  Jobs  

 

Swift Product Engineers @ The Browser Company – Fully remote, diverse team building an all-Swift web browser and bringing Swift to other operating systems. Series A, well-funded and a seasoned engineering team. We're building a beloved product by thinking differently about how we work and the future of the internet. – Remote (within US or European timezones)

Mac & iOS Software Engineer @ Flexibits Inc. – We make Fantastical and Cardhop, award-winning calendar and contacts apps for Mac and iOS. We were honored to win Apple's Mac App of the Year in 2020 and we're looking to make our apps even better! Our team is a 25 person, fully-remote company spread across the US and Europe. – Remote (within US or European timezones)

Senior iOS Developer @ Shareup – Want to build something new? Join our small, design-led team at @shareupapp to build the fastest, easiest, and most secure way to share anything with anyone. We use Apple’s best tech, including Swift Concurrency, Combine, Catalyst, UIKit, and SwiftUI, and you’ll work closely with our talented team. – Remote (within European timezones)

 Permalink

 

Don’t forget that more jobs are available at iOS Dev Jobs. Sign up for the weekly jobs digest email, grab the iOS or macOS app, and never miss an opportunity again.

 Permalink

 
 

  And finally...  

 

The Swift Package Index lives on the island of Swiftoria. Just a short ferry ride across the sea from Discordia and Proxyland. Where do your projects live?

 Permalink

 
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iOS Dev Weekly - Issue 610

Friday, May 19, 2023

Is there a reason why there's less writing about design than development? Maybe! 🧐 View on the Web Archives ISSUE 610 May 19th 2023 Comment When I made this comment in last week's issue, I didn

iOS Dev Weekly - Issue 609

Friday, May 12, 2023

Why is there no good cross-platform UI framework for desktop (Mac and Windows) apps? 🙋‍♂️ View on the Web Archives ISSUE 609 May 12th 2023 Comment When Hursh Agrawal published this video six months ago

iOS Dev Weekly - Issue 608

Friday, May 5, 2023

When should you offer your in-app purchase upgrade to users? View on the Web Archives ISSUE 608 May 5th 2023 Comment Did you catch Felix Krause's announcement of his new Context SDK last week?

iOS Dev Weekly - Issue 607

Friday, April 28, 2023

Will I be writing today's comment again in 2024? 🔁 View on the Web Archives ISSUE 607 April 28th 2023 Comment At the start of last year, the rumours of an Apple AR/VR/MR headset were so prevalent

iOS Dev Weekly - Issue 606

Friday, April 21, 2023

Are more forced App Store changes coming? 😬 View on the Web Archives ISSUE 606 April 21st 2023 Comment Did you catch this week's announcement from Google or the follow-up from the UK's

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