Issue #504: Bézier curves, Michikoid, and Car Parking Jam

Weekly newsletter about HTML5 Game Development.
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Issue #504 - September 1st 2023

If you have anything you want to share with the HTML5 game development community please let me know by sending an email to andrzej.mazur@end3r.com.
I'm also open for related sponsorship opportunities and job listings.
 

Articles:

Embracer shuts down Saints Row studio Volition after 30 years
The restructuring comes after the Swedish media company reportedly lost out on $2 billion from the Saudi government.
Ethan Gach at Kotaku

Leaked Wipeout source code leads to near-total rewrite and remaster
"Either let it be, or shut this thing down and get a real remaster going."
Kevin Purdy at Ars Technica

Through depression, illness and a heck of a birthday party, video games have been our family’s glue
We’ve lived in more places than we can remember, but home is where the games are.
Dominik Diamond at The Guardian

Humble Games interested in studio acquisitions and first-party development
"We've started acquiring IP and working on second-party projects, and the next part of that evolution is first-party."
Chris Kerr at Game Developer
 

Tutorials:

Bézier curves
This demystified curve-related path commands for me and gave me a deeper understanding of web animations. In this article, I’ll share my interesting findings.
Richard Ekwonye's blog

Pure TypeScript class with no depencencies to handle Draw and Match games in just a few lines
Full Phaser example.
Emanuele Feronato's blog
 

Competitions:

We're half way through js13kGames 2023
 

Tools:

Michikoid - a JavaScript macro processor
 

Resources:

GitHub's Game Bytes - August 2023
 

Demos:

New funnel pie

Gradient background with lights

Pieces of strings
 

Games:

Car Parking Jam

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