iOS Dev Weekly - iOS Dev Weekly - Issue 632

Did your push notification get delivered? Now you can know for sure! šŸŽ‰
 

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ISSUE 632  October 20th 2023

 
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During the Meet Push Notifications Console session at this yearā€™s WWDC, you may have seen that Apple added logging functionality to the Notifications dashboard in your developer account.

This feature is huge if your app sends pushes, and what app doesnā€™t these days? For a long time, push notifications were very much something you posted into the void with your fingers crossed that they would end up pinging a device somewhere. It feels like delivery rates are much better than they used to be when they first launched, but itā€™s just that, a feeling based on anecdotal data.

Itā€™s now possible to figure out whatā€™s happening with notification delivery. Store the new apns-unique-id identifier that comes back with the payload from sending a notification, and use the new Delivery Log to investigate what happened during delivery.

Thatā€™s incredibly useful for individual messages but not so much for overall statistics. The good news is that the other half of the story arrived this week with the addition of aggregated metrics. You can now see a breakdown of delivery by notification type (alerts, complication updates, live activities, etc.) and see how many messages APNS delivered, stored for later, or discarded, along with information about why they ended in that state. Itā€™s handy information, and you should give it a look for your apps!

Weā€™ve come a long way from how notifications launched in iOS 3!

Dave Verwer  Permalink

 
 

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instabug.com  Permalink

 
 
 

  News  

 

Appleā€™s use of Swift and SwiftUI in iOS 17

Itā€™s that time of year again! Alexandre Colucciā€™s annual look at Swift and SwiftUI adoption inside this yearā€™s iOS release. Iā€™ll let you review all the stats by reading the post, but itā€™s worth calling out that exponential curve for SwiftUI adoption. Look at it go!šŸš€

That said, for anyone thinking that Objective-C is going anywhere any time soon, the fact that 61% of binaries in this release still depend on it tells a story.

timac.org  Permalink

 
 

  Tools  

 

Apparency

Iā€™ve had this installed for a while now, but I didnā€™t link to it yet for some reason, so when I saw this post from Craig Hockenberry, it was a good reminder to fix that oversight. Itā€™s a great little app, and youā€™ll probably find it useful. šŸ‘

mothersruin.com  Permalink

 

Introducing Insights

Reveal has some big news for their app and a significant step forward for proactive accessibility testing. I think the key point from their announcement is this:

This new functionality takes Reveal from a passive developer tool, where you need to know what to look for in order to identify issues, to one that proactively surfaces problems along with suggestions on how to fix them.

Itā€™s also worth watching Tony Arnold & Chris Kolbu at the /dev/world/23 conference to see it in action. I also love how the app accompanies every recommendation with references to the WCAG or Appleā€™s HIG.

For full disclosure, Itty Bitty Apps, the creators of Reveal, have previously sponsored this newsletter.

revealapp.com  Permalink

 
 

  Code  

 

Being a good citizen in the land of SwiftSyntax

If you use Swift 5.9ā€™s macros, youā€™ll want to read this post from Brandon Williams and Stephen Celis. It all started with a forum post, which provides some interesting background.

Thereā€™s a bundled version of the library, but itā€™s undocumented, so you probably shouldnā€™t rely on it. Iā€™m nowhere near qualified to comment on the pros and cons of bundling an official/supported version, but Iā€™m sure the Swift team have discussed it. Until then, this advice on managing the SwiftSyntax dependency is worth reading.

pointfree.co  Permalink

 

SwiftSyntax Code Generation Notes

Talking of SwiftSyntax, PĆ”draig Ɠ CinnĆ©ide also has some more good advice on taming it.

padraig.org  Permalink

 

Switching Build Systems, Seamlessly

Before you read this post from Patrick Balestra, itā€™s worth remembering that when you get to the end, and that little thought pops into your head, ā€œHey, maybe I should do this!ā€ thereā€™s a 99.9% chance you donā€™t need to and shouldnā€™t. šŸ˜‚ Itā€™s still interesting to read about, though. šŸ‘

atspotify.com  Permalink

 

Mastering Preview macro in Swift

Sure, you can put a single #Preview under your view code and be done with it, but did you see what else you can do with that macro? Majid Jabrayilov is here to show us.

swiftwithmajid.com  Permalink

 
 

  Jobs  

 

Mobile DevRel Engineer @ Embrace ā€“ Embrace helps mobile engineers build better experiences. We're building a mobile developer community. Our goal is to win the trust of mobile developers and builders by meeting them where they are and by providing the right technical education, tools, and resources to enable their success. ā€“ Remote (within US timezones) or on-site (United States in CA)

Senior iOS Developer @ Linearity GmbH ā€“ Weā€™re an award-winning design software suite that simplifies the asset creation process. Linearity Curve creates precision vector assets & Linearity Move is an animation software that crafts breathtaking animations in seconds. Weā€™re crafting together a new iOS team, reach out if you're Interested! ā€“ Remote (within European timezones)

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Are there any open positions on your team? Post them for free over on iOS Dev Jobs. šŸ‘

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  And finally...  

 

"I made a game" šŸ˜±

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