Edge 379: A Summary Of Our Series About LLM Reasoning
Was this email forwarded to you? Sign up here Edge 379: A Summary Of Our Series About LLM ReasoningIn 13 issues, this series covered the fundamental concepts, research and tech around reasoning in LLMs.💡 ML Concept of the Day: A Summary Of Our Series About LLM ReasoningToday, we are concluding our series about reasoning in LLMs with a summary of the different topics covered. Throughout the last few weeks, we have explored some of the most cutting edge LLM reasoning techniques, related research and technology. From more established methods such as chain-of-thought(CoT) to more exploratory methods like System 2 Attention(S2A), this series powers readers with details about the different paths to enable reasoning in LLM applications. Reasoning is one of the core building blocks and marvels of human cognition. Conceptually, reasoning refers to the ability of models to work through a problem in a logical and systematic way to arrive to a conclusion. Obviously, reasoning assumes neither the steps nor the solutions are included as part of the training dataset. In the context of LLMs, reasoning is typically seen as a property that emerges after certain scale and is not applicable to small models. Some simpler forms of reasoning can be influenced via prompting and in-context learning while a new school have emerged around multi-step reasoning. In the latter area, we can find many variants of the chain-of-thought(CoT) method such as tree-of-thoughts or graph-of-thoughts. Next week we start a super cool series about autonomous agents. You can subscribe below: Here is our summary:
I hope you enjoyed this ambitious series and go back and review its contents. Next, we are going to dive into the fascinating world of AI agents! You’re on the free list for TheSequence Scope and TheSequence Chat. For the full experience, become a paying subscriber to TheSequence Edge. Trusted by thousands of subscribers from the leading AI labs and universities. |
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A very recent LLM reasoning technique created by ByteDance research. ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏
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