Issue #329: Fog of War and Infinite Jumper in Phaser 3, and Multipod

Weekly newsletter about HTML5 Game Development.
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Issue #329 - April 24th 2020

If you have anything you want to share with the HTML5 game development community please let me know by sending an email to andrzej.mazur@end3r.com.
I'm also open for related sponsorship opportunities and job listings.
 

Articles:

Standalone Doom Reborn mod aims to revamp Doom 1 and 2 in id Tech 4
This means the core gameplay concepts will be largely the same, but with improved graphics and controls.
Cohen Coberly at TechSpot

Lessons that social VR can learn from Animal Crossing: New Horizons
Animal Crossing has no combat, which immediately drew me in – it’s a game literally built around social dynamics and building community.
Liv Erickson's blog

Halo: Reach fans spent 10 years trying to land an impossible stunt
A decade to reach an Easter egg outside of the map.
Patricia Hernandez at Polygon

Wgpu-rs on the Web
Gfx-rs is a Rust project aiming to make low-level GPU programming portable with low overhead. Wgpu-rs is a Rust project on top of gfx-rs that provides safety, accessibility, and even stronger portability.
Gfx-rs at GitHub

Valve's top tips for launching a game on Steam
The GamesIndustryBiz Academy delves into localisation, wishlists, game tags, and other tools to ensure the best possible launch on Steam.
Matthew Handrahan at GamesIndustryBiz
 

Jobs:

Game developers are in demand on Vettery
Ready for a bold career move? Make a free profile, name your salary, and connect with hiring managers from top employers today.
 

Tutorials:

HTML5 prototype of Bricks hyper casual game with Phaser and Arcade physics – step 2: adding score
If you enjoyed the first step in Bricks series, you will be happy to know we are going to add a scoring system to the game.
Emanuele Feronato's blog

Simple fog of war effect for a Phaser 3 roguelike
Simple and efficient implementation with a RenderTexture and Mask.
Tommy Leung at Ourcade
 

Events:

Let’s Play Quantum Games online event
 

Competitions:

Gamedev.js Jam 2020 ends this weekend
 

Resources:

Infinite Jumper in Phaser 3 with Modern JavaScript ebook
 

Demos:

Inversion warping

Stacked rainbow rectangles
 

Videos:

Jonathan Blow - preventing the collapse of civilization

Dune - the grandfather of real-time strategy
 

Games:

Multipod

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Issue #327: Quantum Game 2, Unity WebXR exporter, and Fullstack

Saturday, April 11, 2020

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #327 - April 10th 2020 If you have anything you want to share with the HTML5 game

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