Issue #545: Newsletter's new website, OP Guild × Arcadia, and countdown to js13kGames 2024

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Issue #545 - June 14th 2024

Weekly newsletter about Web Game Development.
If you have anything you want to share with our community please let me know by replying to this email, thank you!
 

Articles:

Gamedev.js Weekly newsletter gets... a new website!
Right after getting a new mobile template, the Gamedev.js Weekly newsletter got a brand new website, which is now a bit more than a single landing page.
Enclave Games' blog

Do video game adaptations need games to come along for the ride?
Movies and shows based on games keep coming out, but are the games fully able to meet the momentum Hollywood generates?
Justin Carter at Game Developer

5 features I include in all my games
Every single game I make has a few features in common. I add these features to make my games faster to work on and easier to ship.
Matt Hackett at Valadria

Read some interesting Steam 2023 stats today
The top 10 games took 61% of all revenue, the top 50 games took 85% of all revenue, the top 100 games took 91%, the rest of us fight over very small slice of the pie.
McFunkypants at Mastodon Gamedev Place

SpaceWar is back - rebuilding the world’s first gaming computer
A large team of tech nostalgia enthusiasts have made a PiDP-10, a replica of the PDP-10 mainframe computer first launched by the Digital Equipment Corporation in 1966.
Keith Stuart at The Guardian
 

Tutorials:

Building an AI game studio: what we’ve learned so far
Braindump is our attempt to imagine what game creation could be like in the brave new world of LLMs and generative AI. We want to give you an entire AI game studio, complete with coders, artists, and so on, to help you create your dream game.
Braindump's blog
 

Competitions:

OP Guild × Arcadia: upload your game and win cash prizes!

Countdown to js13kGames 2024
 

Tools:

Phaser-LPC-Character - character spritesheet based on Universal-LPC-Spritesheet for Phaser 3

JiGS-RPG-Engine - open source PHP/Node.js online RPG and trading game engine
 

Demos:

Neumorphic rocker switch

Fourier transform drawing with SVG and tweakpane

Dweet of the week: machine code
 

Videos:

Why is a free Banana breaking the Steam market?

Building Tetris with Phaser 3 - part 1: game board and tetriminos

Ludum Dare 55: game dev recap
 

Games:

Storm UltraVolt

Power Cut

Spikes Inc.
 

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Issue #544: Kirby clone, Spine 4.2, and CRT shader demo

Friday, June 7, 2024

View this email in your browser Issue #544 - June 7th 2024 Weekly newsletter about Web Game Development. If you have anything you want to share with our community please let me know by replying to this

Issue #542: Athena Crisis, City in a Bottle, and Open Web LS16

Monday, June 3, 2024

View this email in your browser Issue #542 - May 24th 2024 Weekly newsletter about Web Game Development. If you have anything you want to share with our community please let me know by replying to this

Issue #543: Flat planets, Kaplay, and Qlock

Monday, June 3, 2024

View this email in your browser Issue #543 - May 31st 2024 Weekly newsletter about Web Game Development. If you have anything you want to share with our community please let me know by replying to this

Issue #541: xkcd's Machine, Godot web export, and Labor Power

Friday, May 17, 2024

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #541 - May 17th 2024 If you have anything you want to share with the HTML5 game

Issue #540: Jam winners, AGILE, and game of life in 3D

Friday, May 10, 2024

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #540 - May 10th 2024 If you have anything you want to share with the HTML5 game

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