Rules for profitable side projects - Issue #10

Drew Bredvick
Drew Bredvick
There are two types of side projects, both with different goals: learning something new & making a profit.

Greetings friend,
I started working on a project I’ve had in mind since early 2019, but I’m not starting by writing a ton of code. Instead, I’ve been doing waay more customer research than I normally do (not hard to beat considering I did almost zero research on past projects).
Drew Bredvick
It’s crazy how hesitant I was to “hop on a call” to talk about my side projects six months ago.

I’m calling five potential customers before initial commit this time.
This “validation” concept doesn’t apply to all side projects. This newsletter focuses on SaaS side projects with the goal of making a profit.
So where are these rules coming from? Well, they’re the things I’ve had to remind myself multiple times throughout this process of trying to start with an audience rather than a product (and a little from Arvid Kahl‘s great book, Zero to Sold).
These are the places I’ve failed on my previous SaaS adventures.
Rule 1: Find customers first
With SaaS, most of the time risk is not tech risk. The risk is mostly market risk, meaning “can you find a market for this product?”
The reason the risk isn’t tech risk?
We’re developers, building software is what we do. While some SaaS products are more technically challenging than others, they are generally not impossible.
Finding a market that doesn’t exist? Closer to impossible.
For my current project, I’ve DM'ed several of my favorite builders on Twitter and asked for feedback on a one-pager of my product. I’ve gotten tons of great feedback already (great meaning “it’s impacted my roadmap”).
After I create a demo, I’m going to focus on getting five presales before shipping the finished product.
Rule 2: Build with tech you know
Speed matters on SaaS side projects a lot. Building with tech you know will help you be more efficient.
If nothing else, I’m consistent. My earliest blog post covers this exact topic:
All of my side projects that focus on profit will always be in React/JS land for this exact reason.
Rule 3: Tackle the right problem first
When you set out to build a new product, you’ll find tons of problems you want to solve. How you prioritize these problems will determine if your project succeeds or if you burn out and don’t ship a V1.
How to pick the right problem/scope?
There’s plenty of good thoughts on this already:
On my new project, I’m not 100% certain I have this right yet, but only time will tell.
Notable links
Michele Hansen’s new book, Deploy Empathy, is out and everyone who builds should read it. Her conversation on the IndieHackers podcast is a great primer.
Developer DAO is a community created by Nader Dabit. While I haven’t dug into the NFT space much, I am a big fan of Nader’s. I purchased a token to gain access to the private community.
Is it just a text file? Yes. But I’m hoping it ends up to be more than that with time :)
Dev #4933 token
Dev #4933 token
If you’re interested, they’re free to mint right now and there are around 5,600 left to mint as of this writing.
Up next
In the next newsletter issue, I’ll share what I’m building, who it’s for, and why I think it needs to exist.
See you on the other side,
Drew
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Drew Bredvick
Drew Bredvick @dbredvick

Emails about web dev, building SaaS apps, & tools for bootstrappers.

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Older messages

Old projects, a new job, and good podcasts - Issue #9

Wednesday, August 18, 2021

Long time, no see. A quick update on my side projects and recent career change. Drew Bredvick Drew Bredvick @dbredvick Long time, no see. A quick update on my side projects and recent career change.

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Picking a problem on the spectrum from "creating a market" vs "filling existing demand". Drew Bredvick Drew Bredvick @dbredvick Picking a problem on the spectrum from “creating a

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