Issue #416: learn to code RPG, meta snowflakes ❄️, and Tilted Tables

Weekly newsletter about HTML5 Game Development.
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Issue #416 - December 24th 2021

If you have anything you want to share with the HTML5 game development community please let me know by sending an email to andrzej.mazur@end3r.com.
I'm also open for related sponsorship opportunities and job listings.
 

Articles:

EA canned a Harry Potter MMO in the early 2000s
Then-director of product marketing at EA confirmed the project.
Ryan Gilliam at Polygon

Twitch viewership grew 45% year-over-year for 2021
Facebook Gaming amassed 5.3 billion hours watched during the year with a 47% increase.
Jeffrey Rousseau at GamesIndustryBiz

Axie Infinity: infinite opportunity or infinite peril?
Sky Mavis’ mission is far more about spurring economic opportunity through play rather than about building an amazing game.
Jimmy Stone, Lars Doucet, Anthony Pecorella, Aaron Bush, and Abhimanyu Kumar at Deconstructor of Fun

AtariQuest is an interactive novel based on 400-plus Atari 2600 games
The Atari 2600 era lasted from the introduction of the console in 1977 until 1993, and the console lives on in the Atariverse since the games are playable on some modern hardware as well as emulators on the internet.
Dean Takahashi at GamesBeat

Gaming is culture – even Fortnite has something to say about society
Gaming culture – because it is young, because it is technologically cutting-edge – can give us an insight into what’s on the cards for the world as a whole.
Keza MacDonald at The Guardian
 

Tutorials:

Learn to Code RPG – a visual novel video game where you learn computer science concepts
It's my great pleasure to announce the launch of Learn to Code RPG, a project we've been developing in secret for the past eight months.
Lynn Zheng at freeCodeCamp

Build a highly customizable mobile friendly HTML5 level selection screen controllable by tap and swipe written in TypeScript and powered by Phaser
Now it’s time to move to TypeScript so I built a new prototype, allowing even more space for customization and using classes for a better code reusability.
Emanuele Feronato's blog
 

Competitions:

Top entries from the Decentralized category in js13kGames 2021
 

Demos:

Meta snowflakes ❄️

Christmas loop

Wavy snowman
 

Videos:

GDevelop intro tutorial: variables
 

Games:

Tilted Tables

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Issue #415: TEGA, Infrastructures, and A Dark Room

Friday, December 17, 2021

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #415 - December 17th 2021 If you have anything you want to share with the HTML5

Issue #414: FairyGUI, Grayscale Bytes, and Townscaper

Friday, December 10, 2021

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #414 - December 10th 2021 If you have anything you want to share with the HTML5

Issue #413: JS-ByteBase, Aliendscapes, and Sink It

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Issue #412: QOI, Xbox Museum, and Cuzzle

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Issue #410: 2048, Yandex Jam, and Stick Hero

Friday, November 12, 2021

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #410 - November 12th 2021 If you have anything you want to share with the HTML5

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