Issue #439: collision detection, fly around, and Dumpling Delivery

Weekly newsletter about HTML5 Game Development.
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Issue #439 - June 3rd 2022

If you have anything you want to share with the HTML5 game development community please let me know by sending an email to andrzej.mazur@end3r.com.
I'm also open for related sponsorship opportunities and job listings.
 

Articles:

I'm starting to think battle pass systems are anti-gamer
I just finished playing Halo Infinite. The whole time, I couldn't stop thinking about battle passes and how they kinda force you to play.
crazyman3561 on Reddit

Game pirates trolled with controller errors and endless rain
Why just lock them out of a game when you can let them in and mess with them.
Luke Plunkett at Kotaku

Diablo Immortal is one of the most frustrating games I've ever played
There's a great Diablo game here that wants to be seen. It could have even been a D3 expansion. But it's saddled with fucked up monetization and frustrating gameplay to go along with it.
domiran on Reddit

18 countries back report calling for loot box regulations
Document dubs the practice "exploitative," shares proposals on how the industry can improve in-game transactions.
Danielle Partis at GamesIndustryBiz
 

Tutorials:

Understanding continuous collision detection between a moving circle and a non axis aligned line
Continuous collision detection is very important in all your games which require precise collisions between fast moving objects, and it’s one of the most difficult and resource consuming tasks when dealing with physics.
Emanuele Feronato's blog

5 ways to take your creative side seriously right now
For most of us, we just aren't really encouraged or incentivized enough to be creative and build things. But if you believe in your creativity and want to start getting serious about creating things, here are some ways to do that.
Matt Hackett at Valadria
 

Competitions:

Top games + source code from Gamedev.js Jam 2022
 

Tools:

Phaser Editor 2D v3.33.2 released and plugins updates
 

Demos:

Just to fly around

Flipping neon

Recoil
 

Videos:

Let's build a Sudoku Solver in JavaScript, NodeJS, and API - Ania Kubów
 

Games:

Dumpling Delivery

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Issue #438: piano keyboard, snowflake generator, and Goodnight

Friday, May 27, 2022

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #438 - May 27th 2022 If you have anything you want to share with the HTML5 game

Issue #437: falling sand, Home Run Derby, and Foggy Fox

Friday, May 20, 2022

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #437 - May 20th 2022 If you have anything you want to share with the HTML5 game

Issue #436: Zelda Classic, I/O Pinball, and Dyson sphere

Friday, May 13, 2022

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #436 - May 13th 2022 If you have anything you want to share with the HTML5 game

Issue #435: Mineflayer, Microvania, and Circle Trap

Friday, May 6, 2022

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #435 - May 6th 2022 If you have anything you want to share with the HTML5 game

Issue #434: dot big bang, Snaily McSnailface, and Acharis

Friday, April 29, 2022

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #434 - April 29th 2022 If you have anything you want to share with the HTML5 game

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