HeyDesigner - UX analysis: Apple Maps vs Google Maps

HeyDesigner Weekly

Hi Reader, these are my design and frontend picks this week.

Highlights of the week

There's a smarter way to map user journeys - That's why we built Flows in Zeplin. Easily connect published screens into a Flow, then add important actions, decisions, or branches using Shapes. - Zeplin  Sponsored

UX analysis: Apple Maps vs Google Maps - I often ponder why I typically use Google Maps, given how much I love Apple, and how easy it is to access on my iPhone. - Peter Ramsey / filed under UX Design

Themeable design systems - Very rarely is exactly one design system created to serve exactly one product that expresses exactly one design language. - Brad Frost / filed under Design System

Product design

Perfect portfolio - How to make the perfect portfolio and four other cheat codes. - Dan Mall / filed under Portfolio

Designing a better pricing page - Usability studies show that users often rely on the lawn mower pattern when exploring feature comparison tables. - Vitaly Friedman / filed under UX Design

Where's the button? - Designing for mode confusion. - Kyle Lambert / filed under Product Design

Design engineering

Design a scalable design system - Atomize your components with the Marie Kondo style, and speed up the growth of your Design System. - Marta Conde / filed under Design System

The CSS behind Figma - While learning how to build a Figma plugin, I stumbled upon a few interesting usages of Flexbox and Grid in Figma. - Ahmad Shadeed / filed under HTML & CSS

Avoiding image layout shifts - aspect-ratio vs width and height attributes. - Jake Archibald / filed under HTML & CSS

Inspiration and creativity

The history of user interfaces - A user interface is the space where interactions between humans and machines occur. - Victor Ponamariov / filed under UI Design

Optimism shapes reality - Our optimism and resolve have immense influence in what we accomplish, both at a micro task-by-task level, and when summed up, what we can do over a lifetime. - Alexandr Wang / filed under Product Management

Last but not least

Creating delight: 90% "how", 10% "what" - I often hear the definition of delight get conflated with “surprise,” usually in terms of product functionality adding something unexpectedly fun. - Ami Vora / filed under Product Design


Thanks for reading! If you have any feedback, just reply to this mail and I will get back to you.

Cheers,
— Tamas



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