Issue #468: Flash in 2022, wheel of doom, and Deepest Sword

Weekly newsletter about HTML5 Game Development.
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Issue #468 - December 23rd 2022

If you have anything you want to share with the HTML5 game development community please let me know by sending an email to andrzej.mazur@end3r.com.
I'm also open for related sponsorship opportunities and job listings.
 

Articles:

How I still use Flash in 2022
When Adobe killed Flash Player in 2020, I didn't want my Flash games to disappear forever. I've been making games on and off my whole life.
Robin Allen at Foon

Tesla rolls out Steam game support for newest vehicle models
Over 6,000 "Deck Verified" games are now playable on the 17-inch central console.
Kyle Orland at Ars Technica

Unsocial hours: the best video games to play in ‘goblin mode’
Draw the curtains, pull up your weighted blanket and hunker down with these cosy sims, expansive fantasies or, for actual goblins, subterranean dungeon crawlers.
Keith Stuart at The Guardian

Kickstarter shares policy for campaigns featuring "tricky" AI artwork
For now, Kickstarter is looking at AI-related work on its platform on a case-by-case basis.
Justin Carter at Game Developer
 

Tutorials:

Build a 3D HTML5 game like Stairs using Godot – step 6: starting and dying with style
Two of the most important features to add to a game is the way the game starts and the way it ends.
Emanuele Feronato's blog

Intro to coding with Scratch – block-based coding tutorial
Scratch is a visual coding language that allows for the creation of digital stories, games, and animations by anyone who’s interested – including kids.
Taciane Martimiano at GameDev Academy
 

Competitions:

Multiplayer Game Jam 2022 winners
 

Tools:

MDM: Human Motion Diffusion Model
 

Products:

Gamers are Leveling Up Thanks to This Amazing New Product
Gamers have long been looking for a product to boost energy and focus without the jitters of energy drinks. Now, it's here. And it's next level.

Demos:

Wheel of doom

Rough diamond

Sea creature
 

Videos:

The continuity of splines
 

Games:

Deepest Sword

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Issue #466: Stable Fluids, MineCity 2000, and just ice

Friday, December 9, 2022

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #466 - December 9th 2022 If you have anything you want to share with the HTML5

Issue #465: Phaser Help Center, waterfall, and Starcatcher

Friday, December 2, 2022

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #465 - December 2nd 2022 If you have anything you want to share with the HTML5

Issue #464: posing, Neural Radiance Fields, and Dwarves

Friday, November 25, 2022

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #464 - November 25th 2022 If you have anything you want to share with the HTML5

Issue #463: UrTurn, slay the dragon, and Emerald Woods

Friday, November 18, 2022

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #463 - November 18th 2022 If you have anything you want to share with the HTML5

Issue #462: sacred geometry, Phaser Editor tutorial, and Earth's Greatest Defender

Friday, November 11, 2022

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #462 - November 11th 2022 If you have anything you want to share with the HTML5

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