Failory - 💡 Startup Ideas #6

1) Personalized online course SaaS; 2) Gamified productivity app  ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌
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Hey — It's Nico.

This is edition #6 of 💡 Startup Ideas, a weekly newsletter where I research business ideas and share my findings in 20-minute reports.

As every week, this free issue contains just the overview of the ideas. If you’re interested in getting the full report (6,004 words), subscribe to Startup Ideas Pro for $9/mo (includes access to a member-only community).

Today’s ideas are:

  • Personalized Online Courses SaaS​
  • Gamified Productivity App for Gen Z

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💡 Idea #1: Personalized Online Courses SaaS

My first startup idea this week revolves around redefining the online learning experience by making it more interactive and engaging, specifically through a personalized learning software platform.

Traditional online learning often follows a rigid structure, with content delivery followed by a quiz or exam at the end to assess understanding. However, this linear approach overlooks the unique learning styles, preferences, and interests of individual learners.

Active participation in the learning process seeks to rectify this by shifting the focus from content delivery to learner engagement. Instead of only consuming the content, learners are encouraged to interact with it.

The platform I propose encourages such active participation from learners, enabling them to shape their learning process in the way that works best for them.

This interaction occurs through real-time feedback, quizzes throughout the course, and opportunities for learners to express their interests and clarify their understanding.

Therefore, the learning journey becomes an ongoing dialogue between the learner and the course content, instead of being just based on memorization and knowledge recital at the end.

To bring this concept to life, the platform would employ AI and machine learning technology, providing a truly personalized educational experience unique to every user.

This new platform will be aimed at different teachers and creators of educational content, giving them access to revolutionary learning technology. It allows people like private tutors, coaches, online course creators, and influencers to make learning more interesting and personalized for their students, as well as providing an all-in-one platform to create these courses.

The platform begins by presenting learners with an initial set of content and a series of questions or interactive tasks. As learners engage with the content and tasks, they provide the platform with feedback on their understanding, interests, and learning preferences.

Based on this feedback, the platform dynamically adjusts the course in real time, personalizing its structure, pacing, depth of topics, and types of supplemental resources to match the user's needs. Thus, the course becomes a fluid learning experience shaped by the active participation of the learner.

💡 Idea #2: Gamified Productivity App for Gen Z

In the digital age, the issue of productivity is complex. A young, tech-savvy generation, Generation Z, finds itself in a constant battle against digital distractions, mainly caused by their ever-present smartphones.

Those from Gen Z have grown up with smartphones as an integral part of their lives. But, while these devices offer endless possibilities for communication, learning, and entertainment, they also foster a dependence that can detract from productivity.

Statistics show that the average person from this generation spends, on average, around 9 hours/day on their phone. Today, phone addiction has become a widespread phenomenon, especially among younger generations.

This constant connectivity often leads to diminished focus, decreased productivity, and increased stress/anxiety. The proliferation of social media, online gaming, and streaming services has further exacerbated this issue, making smartphones a significant source of distraction.

These observations form the basis for my idea — a productivity app that addresses the aforementioned issues by transforming the smartphone from a distraction into a tool for boosting motivation and productivity.

The app combines the task management capabilities of productivity tools with the engaging, interactive elements that Gen Z users love about their smartphones.

Users are encouraged to manage and complete tasks in the app, and they earn points or virtual currency for their focus. This virtual currency can then be redeemed for tangible, real-world rewards such as discounts from popular brands, event access, or even charitable donations.

By turning productivity into a game, or “gamifying” it, this app leverages the very device that often serves as a distraction, making it a tool for boosting motivation instead.

Over the last few years, the productivity app market has been steadily growing, driven by a surge in demand from individuals and businesses alike, but there hasn’t been an app geared specifically towards Generation Z.

My idea aims to redefine the way Gen Z perceives productivity. This app turns productivity into an engaging, rewarding, and social experience, rather than something seen as a chore or a battle against smartphone distractions.

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  • 🔎 Market Analysis
  • ⚙️ Product
  • 🆚 Competitors
  • 💵 Pricing
  • 📈 Customer Acquisition Channels
  • 💭 Conclusion

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What do you think of this new newsletter?

Cheers,

Nico

1309 Coffeen Avenue, Ste 1200, Sheridan, Wyoming 82801
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