Issue #514: Game Off, Porffor, and Fruity Hoop

Weekly newsletter about HTML5 Game Development.
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Issue #514 - November 10th 2023

If you have anything you want to share with the HTML5 game development community please let me know by sending an email to andrzej.mazur@end3r.com.
I'm also open for related sponsorship opportunities and job listings.
 

Articles:

Microsoft, EA, Activision, Ubisoft and Epic face game addiction lawsuit
Arkansas family suing gaming giants for their child's excessive playtime and spending.
James Batchelor at GamesIndustryBiz

Nintendo is helping retirees in Japan tear it up in Mario Kart
The company has started a new initiative that will allow senior citizens to keep gaming into their golden years.
Chris Kerr at Game Developer

Natural composability in autonomous worlds
We will explore how worlds imbued by unchanging rules can benefit from what we call "Natural Composability", which lets worlds be expanded in unexpected ways while maintaining the immutability of their rules.
Etherplay's blog

Almost-unbeatable AI is now a permanent feature of Gran Turismo 7
The Sophy AI can now drive 340 cars and nine tracks in the game after update 1.40.
Jonathan M. Gitlin at Ars Technica
 

Jobs:

Business Development Manager at Poki
As our Business Development Manager, you are constantly looking for content with hit potential and talented game developers. You combine a great feeling for games with outstanding people skills, and enjoy the thrill of generating new business in a growing and competitive niche.
 

Tutorials:

Build a HTML5 game like Space is Key using Phaser, tweens and Arcade physics – removing Arcade physics
Okay, the title is a bit misleading, what is the point of creating a game using Arcade Physics by removing Arcade Physics? In this case, because we use so little Arcade physics functionality that it is more interesting to remove it and manage the square movement on our own.
Emanuele Feronato's blog
 

Competitions:

GitHub Game Off 2023 started
 

Tools:

Porffor - basic experimental WIP AOT optimizing JS to Wasm compiler
 

Demos:

Emergent atom

Removable

Volumetric lights
 

Games:

Fruity Hoop

Ziggurwords

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Issue #513: WebView2, Shadow, and shattered

Friday, November 3, 2023

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #513 - November 3rd 2023 If you have anything you want to share with the HTML5

Issue #512: Originals, Gamepad API, and ChromaStack

Friday, October 27, 2023

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #512 - October 27th 2023 If you have anything you want to share with the HTML5

Issue #511: Dead Secret Circle, WebGPU, and cohomology

Friday, October 20, 2023

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #511 - October 20th 2023 If you have anything you want to share with the HTML5

Issue #510: game juice, joypad, and cube inception

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Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #510 - October 13th 2023 If you have anything you want to share with the HTML5

Issue #509: profiling WebXR, endless, and JS Crush

Saturday, October 7, 2023

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #509 - October 6th 2023 If you have anything you want to share with the HTML5 game

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