Issue #524: Survey report, Excalibur SpriteFusion plugin, and ArcherFire

Weekly newsletter about HTML5 Game Development.
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Issue #524 - January 19th 2024

If you have anything you want to share with the HTML5 game development community please let me know by sending an email to andrzej.mazur@end3r.com.
I'm also open for related sponsorship opportunities and job listings.
 

Articles:

Report on the current state of Web Game Development in 2023 is now published
We’ve published the results of the Gamedev.js Survey 2023, which received a total of 491 filled surveys, an all-time record.
Andrzej Mazur at GamedevJS

Valve now allows the “vast majority” of AI-powered games on Steam
New reporting system will enforce "guardrails" for "live-generated" AI content.
Kyle Orland at Ars Technica

The new Ubisoft+ and getting gamers comfortable with not owning their games
Ubisoft introduces its Classic service to PC; and 'more to come' on Activision Blizzard.
Christopher Dring at GamesIndustryBiz

Food for thought: taking food in games beyond mechanics and into the narrative
Despite its rich symbolic, cultural, and social meaning, food rarely features in narrative. The rare exceptions are worth a closer look.
Wojtek Borowicz at Game Developer
 

Tutorials:

Console.delight
Everyone knows you can use console.log() to log text and variables to the console. Did you know you could also render (limited) CSS, SVGs, and even HTML in it?!? I didn’t! It’s a neat technique that can delight the curious and further your brand for curious users.
Zach Saucier at Frontend Masters
 

Tools:

Excalibur SpriteFusion plugin

Phaser Template Parcel

Phaser Editor 2D v3.66 released
 

Demos:

Circular terrain generator

Vague glyphs

Dweet of the week: wobbly waves
 

Games:

ArcherFire: Duet of Aces

Io's Mission

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