Issue #559: Capacitor tutorial, GameNGen neural model, and a beautiful mess

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Issue #559 - September 20th 2024

Weekly newsletter about Web Game Development.
If you have anything you want to share with our community please let me know by replying to this email, thank you!
 

Articles:

The Pokémon Company just invented a patent to sue Palworld
Nintendo and The Pokémon Company are suing Palworld's Pocketpair for patent infringement.
William Hernandez at CBR

Roblox announces AI tool for generating 3D game worlds from text
New AI feature aims to streamline game creation on popular online platform.
Benj Edwards at Ars Technica

BattleTabs global launch on Discord Activities
Discord is a game-focused social platform where many players are hanging out with friends and looking for something to play together. Having our social multiplayer game embedded right there was a match made in heaven.
Mike Cann's blog

How to find content creators to play your game
Get your game in front of more people with these 4 steps. Marketing, everybody!
Matt Hackett at Valadria

Spelunky legend's 50-game collection of roguelikes, JRPGs, and more launches to 91% reviews and the sudden revelation that it's hiding far more than 50 games
UFO 50? More like UFO 52 and counting.
Dustin Bailey at GamesRadar+
 

Tutorials:

Bring your Phaser game to iOS and Android with Capacitor
It may seem daunting, but with a few mobile-specific tweaks and the power of Capacitor, transforming your game into an Android and iOS app is surprisingly straightforward.
Phaser Tutorials

Building a HTML5 game with KaplayJS
The game is about controlling a character, "the bean," and helping it jump over pipes to avoid collisions.
Rohan Thakur's blog
 

Tools:

GameNGen neural model - diffusion models are real-time game engines

Device Rotation Prompt gets a significant update
 

Demos:

A beautiful mess

VLIBlob

Dweet of the week: red light flow
 

Videos:

MishManners judging js13kGames 2024 entries
 

Games:

Sweety Ludo
 

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