Issue #417: Bitburner, W, and Prince of Persia

Weekly newsletter about HTML5 Game Development.
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Issue #417 - December 31st 2021

If you have anything you want to share with the HTML5 game development community please let me know by sending an email to andrzej.mazur@end3r.com.
I'm also open for related sponsorship opportunities and job listings.
 

Articles:

Bitburner is an idle game about hacking that teaches real JavaScript
Challenging you to learn how its systems work and automate them yourself, Bitburner takes the novel tack of letting you use JavaScript within the game itself.
Jonathan Bolding at PC Gamer

Best of 2021: the trends and events that defined the year for game developers
Reality has, quite frustratingly, knocked on the video game industry's door and said "hello! We've come here to stress you out again."
Bryant Francis at Game Developer

What The Matrix Resurrections really says about video games isn't obvious
The new film starring Keanu Reeves uses games to comment on whether art actually matters.
Carolyn Petit at Kotaku

Tesla stops letting motorists play video games while driving
The Passenger Play feature allows people to play games on the car's centre console.
Danielle Partis at GamesIndustryBiz
 

Tutorials:

Kaboom.js tutorials – complete guide
This JavaScript-based library was made specifically with games in mind, in the same vein of frameworks such as Phaser or Pixi. There are many aspects that have made it stand above its competitors and worth your time checking out.
Lindsay Schardon at GameDev Academy
 

Tools:

W - a micro WebGL2 framework
 

Demos:

Moon surface 🌑

Kaleidoscope

Happy new year
 

Games:

Prince of Persia (1990)

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Issue #416: learn to code RPG, meta snowflakes ❄️, and Tilted Tables

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