Issue #528: Infinitely large open-world, Ct.js 4, and retro dungeon in WebGL

Weekly newsletter about HTML5 Game Development.
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Issue #528 - February 16th 2024

If you have anything you want to share with the HTML5 game development community please let me know by sending an email to andrzej.mazur@end3r.com.
I'm also open for related sponsorship opportunities and job listings.
 

Articles:

MTG agrees to sell Kongregate to Texas studio Monumental
Monumental is set to acquire Kongregate, but MTG plans to take a 30 percent stake in the newly-combined company.
Chris Kerr at Game Developer

How I built a web game about log4j as a DevRel
Twitter thread - with a twist at the end.
Liran Tal at Twitter

OpenAI's Sora can generate games, including Minecraft
Another impressive invention by the team.
Gloria Levine at 80lv

Palworld dev responds to player drop-off, says it’s ‘fine’ to take breaks
‘If you’re no longer playing Palworld, we still love you.’
Ana Diaz at Polygon
 

Tutorials:

Building an infinitely large open-world
Things are still progressing in my game engine. I think now is a good time to post on one of the core idea of that engine: Infinite open-world.
Jack Le Hamster at DevTo

Build a HTML5 game like Watermelon Game using Phaser and Box2D powered by Planck.js – step 3: particle effects and more customization
In this third step of the Watermelon Game tutorial series I am going to add more room for customization, adding new options in gameOptions.ts file, such as ball and particle size, as well as game field size.
Emanuele Feronato's blog
 

Tools:

Ct.js v4.0.0 released

LLRT - lightweight JavaScript runtime for Serverless applications

Kid.js - make JavaScript more accessible for kids and beginner programmers
 

Demos:

3D rainbow donut

Mountain run

Dweet of the week: colorful curtain
 

Videos:

Making a retro dungeon in WebGL (part 1)

JavaScript game tutorial with HTML Canvas: Gorillas
 

Games:

Fallout: Vault 13 Adventure

Pick & Go

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Issue #527: Beta releases, CSS-only games, and Moai Alley

Friday, February 9, 2024

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #527 - February 9th 2024 If you have anything you want to share with the HTML5

Issue #526: Automation game performance, Labyrinthos, and FireDEV

Friday, February 2, 2024

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #526 - February 2nd 2024 If you have anything you want to share with the HTML5

Issue #525: Overreact, connected entities, and Frog Corral

Friday, January 26, 2024

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #525 - January 26th 2024 If you have anything you want to share with the HTML5

Issue #524: Survey report, Excalibur SpriteFusion plugin, and ArcherFire

Saturday, January 20, 2024

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #524 - January 19th 2024 If you have anything you want to share with the HTML5

Issue #523: Godot games from Game Off, and Monster Valle vs Monster Tamer

Friday, January 12, 2024

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #523 - January 12th 2024 If you have anything you want to share with the HTML5

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