Issue #352: Web Monetization Challenge, LEd, and Roguelike Development

Weekly newsletter about HTML5 Game Development.
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Issue #352 - October 2nd 2020

If you have anything you want to share with the HTML5 game development community please let me know by sending an email to andrzej.mazur@end3r.com.
I'm also open for related sponsorship opportunities and job listings.
 

Articles:

CD Projekt backtracks on anti-crunch commitments ahead of Cyberpunk launch
Cyberpunk 2077 developer CD Projekt Red has reneged on its promise to avoid mandatory crunch on the long-gestating RPG.
Chris Kerr at Gamasutra

GOG Galaxy 2.0 to sell Epic Games Store titles
The client will offer games that were previously exclusive to Epic's platform.
Marie Dealessandri at GamesIndustryBiz

Roblox’s user-generated game platform could go public at $8 billion valuation
The deal wouldn’t be surprising, as other game companies have turned to public markets in recent weeks.
Dean Takahashi at VentureBeat

We need to talk about the cost of next-gen video games
The new normal.
Wesley Yin-Poole at Eurogamer
 

Jobs:

Game developers are in demand on Vettery
Ready for a bold career move? Make a free profile, name your salary, and connect with hiring managers from top employers today.
 

Tutorials:

How to load images dynamically in Phaser 3
Use lazy-loading to download images only when a player needs to see it.
Tommy Leung at Ourcade

Ballz prototype rewritten in Phaser 3 using object pooling, Arcade physics, tweens and actions
I also commented every line of source code along the way, so this was quite an hard work but I really hope you will appreciate it.
Emanuele Feronato's blog

Learn to create WebXR, VR and AR, experiences using Three.js
Harness the power of the new WebXR API and ThreeJS to bring immersive experiences, VR and AR, to the browser.
Nicholas Lever at Udemy
 

Events:

js13kGames 2020 Awards ceremony
 

Competitions:

The Web Monetization Challenge 2020 by Defold
 

Tools:

LEd - an open-source 2D level editor

Supercharge your workflow with Template Assets in PlayCanvas
 

Resources:

Over 500M End-Users Depend on Our Scalable Chat & Activity Feed APIs
Build real-time chat in less time. Rapidly ship in-app messaging with our highly reliable chat infrastructure.

Roguelike Development with JavaScript book
 

Demos:

Toon fire shader

Hypnosis II
 

Games:

BattleStick 2

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Older messages

Issue #350: monetize Godot, animate sprites, and plan release

Friday, September 18, 2020

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #350 - September 18th 2020 If you have anything you want to share with the HTML5

Issue #347: Memory Match, Carbonium, and clock of clocks

Friday, August 28, 2020

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #347 - August 28th 2020 If you have anything you want to share with the HTML5 game

Issue #346: writing a 3D engine, GothicVania pack, and nervous system

Friday, August 21, 2020

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #346 - August 21st 2020 If you have anything you want to share with the HTML5 game

Issue #338: Game Developer Day, Paint Engine, and Lastman

Friday, June 26, 2020

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #338 - June 26th 2020 If you have anything you want to share with the HTML5 game

Issue #337: This War of Mine, OpenRCT2, and Solus Sector

Friday, June 19, 2020

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #337 - June 19th 2020 If you have anything you want to share with the HTML5 game

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