Issue #367: Maze generation, Box2D-WASM, and 2020 Game

Weekly newsletter about HTML5 Game Development.
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Issue #367 - January 15th 2021

If you have anything you want to share with the HTML5 game development community please let me know by sending an email to andrzej.mazur@end3r.com.
I'm also open for related sponsorship opportunities and job listings.
 

Articles:

Goodbye Flash, hello modern Web 👋
As January 2021 begins, gamers around the world paid tribute to Adobe Flash Player as it officially enters its end-of-life.
Paul Gadi's blog

Ubisoft is making the Star Wars game that EA couldn’t
We don’t know much about the Ubisoft Star Wars game. The publisher began talking with Lucasfilm more than a year ago.
Jeff Grubb at VentureBeat

Changes to the Instant Games Platform
We’d like to inform the Instant Games developer community of some important changes to the Platform that will take place in the first half of 2021.
Jason Rubin at Facebook Gaming

Witcher 3 mod gives Geralt a snowboard
This is VGX Snowboarder, a Witcher 3 mod that lets Geralt climb to the top of a snowy peak and then shred his way back down.
Luke Plunkett at Kotaku
 

Jobs:

Senior Frontend Engineer at eBay

Find a job through Hired
Create a profile on Hired to connect with hiring managers at growing startups and Fortune 500 companies. It's free for job-seekers!
 

Tutorials:

Understanding perfect maze generation row after row with Eller algorithm, using a pure JavaScript class
I wrote my own maze class, which actually is not a maze class but a row class, since it’s able to build a perfect maze row by row.
Emanuele Feronato's blog
 

Crowdfunding:

Lospec Gallery on Kickstarter
 

Events:

TestJS Summit online on January 28-29 2021 (we have two free tickets to give away)
 

Tools:

Box2D-WASM - Box2D compiled to WebAssembly

Mannequin.js - a simple model of articulated human figure
 

Demos:

Cheap AI chess

Sunset waves
 

Games:

2020 Game

3rd World Farmer

Copyright © 2021 Enclave Games, All rights reserved.
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Issue #366: Chiptone, traffic simulation, and 1-bit Pinball

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Issue #362: Gaming Guild, Story Synth, and Relic Splatter

Friday, December 11, 2020

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Issue #361: Super Tiny Icons, Structure synth, and Key Runner

Friday, December 4, 2020

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Issue #360: 50 years of gaming history, Phaser Editor v3.9, and Kill The King

Friday, December 4, 2020

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