Issue #362: Gaming Guild, Story Synth, and Relic Splatter

Weekly newsletter about HTML5 Game Development.
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Issue #362 - December 11th 2020

If you have anything you want to share with the HTML5 game development community please let me know by sending an email to andrzej.mazur@end3r.com.
I'm also open for related sponsorship opportunities and job listings.
 

Articles:

Gaming Guild announcement
Gaming Guild helps Web 3 projects build from the right foundations of trust, and working our way towards the nitty-gritty details of building not a game, but an experience of learning and growing through a game.
Paul Gadi at Kernel

Cyberpunk 2077 is the biggest PC launch in history
The game was pre-ordered by an astonishing 8 million people.
Rich Stanton at PC Gamer

The Game Awards 2020: the biggest announcements
Across the night, a whole bunch of announcements were made. Here are the biggest ones.
Nicole Carpenter at Polygon

Valve's latest Steam Labs experiment is an expansive discoverability overhaul
Valve is introducing new ways to browse Steam though a new experimental update that pledges to "increase the surface area" of the digital marketplace.
Chris Kerr at Gamasutra

Fnatic raises over £2m in crowdfunding
Fnatic's Crowdcube campaign funds will be directed to "support the global growth of its pioneering esports brand and drive the success of its leading high-performance teams".
Rebekah Valentine at GamesIndustryBiz
 

Jobs:

Game developers are in demand on Vettery
Ready for a bold career move? Make a free profile, name your salary, and connect with hiring managers from top employers today.
 

Tutorials:

Build a HTML5 game like Gamee’s Color Hit only using tweens and trigonometry, powered by Phaser
It’s a game similar to Knife Hit, which has already been explained in a tutorial series, but rather than simply throwing knives at a target, Color Hit introduces colored sectors and knives.
Emanuele Feronato's blog

What is Godot? A guide to 2D and 3D game development
Godot has recently seen a rise in the game development scene and is quickly becoming a favorite of many game developers.
Lindsay Schardon at GameDev Academy
 

Tools:

Story Synth - make, play, and share storytelling games
 

Resources:

Over 500M End-Users Depend on Our Scalable Chat & Activity Feed APIs
Build real-time chat in less time. Rapidly ship in-app messaging with our highly reliable chat infrastructure.

GamingLoops - music for video games
 

Demos:

Pure CSS Monument Valley II

Christmas cannon
 

Games:

Relic Splatter

No Way Back

Copyright © 2020 Enclave Games, All rights reserved.
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Older messages

Issue #361: Super Tiny Icons, Structure synth, and Key Runner

Friday, December 4, 2020

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #361 - December 4th 2020 If you have anything you want to share with the HTML5

Issue #360: 50 years of gaming history, Phaser Editor v3.9, and Kill The King

Friday, December 4, 2020

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #360 - November 27th 2020 If you have anything you want to share with the HTML5

Issue #359: NFTs, hoisting, caves and waves

Friday, November 20, 2020

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #359 - November 20th 2020 If you have anything you want to share with the HTML5

Issue #358: Replay Game Jam, Alchemy, and 3DModelsCC0

Friday, November 13, 2020

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #358 - November 13th 2020 If you have anything you want to share with the HTML5

Issue #352: Web Monetization Challenge, LEd, and Roguelike Development

Friday, October 2, 2020

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #352 - October 2nd 2020 If you have anything you want to share with the HTML5 game

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