Issue #374: Wonderland, tunnel vision, and Feline Align

Weekly newsletter about HTML5 Game Development.
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Issue #374 - March 5th 2021

If you have anything you want to share with the HTML5 game development community please let me know by sending an email to andrzej.mazur@end3r.com.
I'm also open for related sponsorship opportunities and job listings.
 

Articles:

Wonderland Engine is now free
Find out how we believe this benefits you and the immersive web.
Jonathan Hale at Wonderland Engine

How I cut GTA Online loading times by 70%
Having picked up the game again to finish some of the newer heists I was shocked to discover that it still loads just as slow as the day it was released 7 years ago. It was time. Time to get to the bottom of this.
t0st's blog

Hogwarts Legacy designer quits Avalanche following public backlash
Troy Leavitt claims the decision to leave was his own, promises clarity in a future YouTube video.
Matthew Handrahan at GamesIndustryBiz

Roblox public offering is a vote about the metaverse
Roblox, the platform for user-generated games, will go public through a direct listing of its shares on March 10. I see its pending success or failure as a stock as a kind of referendum on the metaverse.
Dean Takahashi at VentureBeat

Diablo II: Resurrected will work with your decades-old saves
Have a special Necromancer you’ve been farming Diablo II with for years? There’s good news.
Ethan Gach at Kotaku
 

Jobs:

Find a job through Hired
Create a profile on Hired to connect with hiring managers at growing startups and Fortune 500 companies. It's free for job-seekers!
 

Tutorials:

Building a serverless multi-player game that scales
Simple Trivia Service is a web-based game showing architectural patterns that you can apply in your own games.
Tim Bruce at AWS Compute

Recreating real-world terrain with React, ThreeJS and WebGL shaders
We're going to try and recreate a piece of terrain in ThreeJS and try and make it as photorealistic as possible.
Rishabh Karnad at GeekyAnts
 

Tools:

Remote Instructor-Led Go, Docker, Kubernetes, Terraform, & Python Training
We offer live-streaming remote training sessions for individual engineers and companies that want to augment their knowledge in Go, Docker, Kubernetes, Terraform, and Python. We’ve trained over 10,000 engineers via our carefully crafted classes.

Phaser Editor v3.11.0 released
 

Demos:

Tunnel vision

Pop the bubbles
 

Games:

Feline Align

Drop The Square

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Issue #373: Mineflayer, Ripple, and Ladder

Friday, February 26, 2021

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Issue #372: Survey, Diverse Game Developers Fund, and Colyseus

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Issue #369: Global Game Jam, Math Maze, and Sokyokuban

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Issue #367: Maze generation, Box2D-WASM, and 2020 Game

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Issue #366: Chiptone, traffic simulation, and 1-bit Pinball

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