Issue #376: Monster Mash, Madcaps, and Ogopogo

Weekly newsletter about HTML5 Game Development.
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Issue #376 - March 19th 2021

If you have anything you want to share with the HTML5 game development community please let me know by sending an email to andrzej.mazur@end3r.com.
I'm also open for related sponsorship opportunities and job listings.
 

Articles:

Rockstar thanks GTA Online player who fixed poor load times, official update coming
A player recently claimed to have improved GTA Online’s loading times by up to 70 percent. Turns out, they were right.
Andy Chalk at PC Gamer

Gothic remake gets a new team from THQ Nordic
The latest update in a long-running tale.
Cass Marshall at Polygon

Among Us gets airship map and new update later this month
Hit murder mystery sim Among Us will get an account system, new mechanics, and its long-awaited airship map on March 31, maker Innersloth announced yesterday.
Ethan Gach at Kotaku

Super Nintendo World is a milestone for gaming
The world's first theme park based on a video game opens in Osaka, and it signals a major strategic shift for Nintendo.
Rob Fahey at GamesIndustryBiz

Five cool Web Monetized games to play right now
We decided to prepare a totally subjective list of five games that utilize Web Monetization API you can play right now and support its creators.
Andrzej Mazur at Web Monetization Community
 

Jobs:

Find a job through Hired
Create a profile on Hired to connect with hiring managers at growing startups and Fortune 500 companies. It's free for job-seekers!
 

Tutorials:

From Tiled to HTML5 game with Box2D physics using Phaser and Planck.js
Totem Destroyer example.
Emanuele Feronato's blog

The guide to game art and game art careers
This guide will aim to define the field of game art thoroughly, and also help you with pursuing it as a career. If you’re intrigued, we hope you dive into this exciting topic.
Lindsay Schardon at GameDev Academy
 

Competitions:

Gamedev.js Jam 2021 starts April 13th
 

Tools:

Remote Instructor-Led Go, Docker, Kubernetes, Terraform, & Python Training
We offer live-streaming remote training sessions for individual engineers and companies that want to augment their knowledge in Go, Docker, Kubernetes, Terraform, and Python. We’ve trained over 10,000 engineers via our carefully crafted classes.

Monster Mash: new sketch-based modeling and animation tool

Phaser Editor 2D v3.12 released
 

Demos:

20.

Madcaps

Bouncing off the walls
 

Games:

Dwarf Barf

Ogopogo

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Issue #375: Taro, Spirit Dungeons, and Keridwen

Saturday, March 13, 2021

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #375 - March 12th 2021 Only a couple of days left (deadline: March 18th) to fill

Issue #374: Wonderland, tunnel vision, and Feline Align

Friday, March 5, 2021

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #374 - March 5th 2021 If you have anything you want to share with the HTML5 game

Issue #373: Mineflayer, Ripple, and Ladder

Friday, February 26, 2021

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Issue #372: Survey, Diverse Game Developers Fund, and Colyseus

Friday, February 19, 2021

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Issue #369: Global Game Jam, Math Maze, and Sokyokuban

Friday, January 29, 2021

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