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1/25/2024
16 : 4

💰 The Money Episode

MONEY! Now that you're awake, let's discuss UI, "game shells", and yeah, money! 💰 The Money Episode By Matt Hackett • 25 Jan 2024 View in browser View in browser Let's talk about
1/9/2024
16 : 4

📊 My 2-year indie postmortem

2 indie years: what went right, what went wrong, and lessons learned. Let's go! 📊 My 2-year indie postmortem By Matt Hackett • 9 Jan 2024 View in browser View in browser I quit my job in October of
12/12/2023
15 : 54

❄️ Chilled-out gamedev with Tiled

Familiar with Tiled, the legendary open source map editor? I love it. For years I've wanted to build a project using it, and now with Pixel Washer, I get to. Bliss. In the most recent Make the Game
12/5/2023
15 : 54

⚔️ 3 Game Dev Bosses

Making games is hard. All of it is hard, but especially the bosses. There are many, but here are three of the most devious, cunning, and difficult game dev bosses that we gotta fight to make our games:
10/31/2023
14 : 54

🎃 Spooky sales & a special Halloween level

Solo game dev book How to Make a Video Game All By Yourself is 50% off for one week! Also some spooky pixels. 🎃 Spooky sales & a special Halloween level By Matt Hackett • 31 Oct 2023 View in
10/24/2023
15 : 24

🐷 Pixel Washer devlog: introduction

Let's talk about Pixel Washer, my upcoming game about washing pixels. 1. What is Pixel Washer? 2. Why is Pixel Washer? 3. What's cool about Pixel Washer 4. State of the game 5. What's next?
10/19/2023
3 : 25

🎙 Make the Game with Geoff Blair

This is my 251st podcast with Geoff Blair, cohost of our long-running podcast Lostcast! 🎙 Make the Game with Geoff Blair By Matt Hackett • 17 Oct 2023 View in browser View in browser Before Make the
10/10/2023
14 : 4

📈 The Steam Dev Cheat Sheet

It's The Steam Dev Cheat Sheet! A dense collection of best practices, magic formulas, and Steam knowledge. 📈 The Steam Dev Cheat Sheet By Matt Hackett • 10 Oct 2023 View in browser View in browser
10/3/2023
14 : 34

🕷 How to Make a Web Game All By Yourself

A 20-minute talk to help you make a web game as a solo developer. 🕷 How to Make a Web Game All By Yourself By Matt Hackett • 3 Oct 2023 View in browser View in browser Last week I co-hosted JS GameDev
9/26/2023
16 : 4

💟 Main Project Syndrome with Ben Anderson (HeartBeast)

Join me and my friend Ben Anderson (also known as HeartBeast) as we discuss: 1. Ben's book Production Point 2. When to pivot to a side project? 3. Game engine preferences (GameMaker, Godot, etc.) 4
9/19/2023
15 : 54

🔥 The Unity Debacle

Podcast time! Short and angry. Also, somehow, chill! Hot and cold today. Lots to offer in this brand new episode of Make the Game: 1. Unity's new fee structure 2. Owning your own tools 3. JS
9/12/2023
15 : 14

🔍 Finding the Lost Pixels in Pixel Washer

Pixel Washer is a chill game about washing pixels. It's early in development, and the web demo is far from perfect, but we're going to improve the game one wash at a time. So let's fix the
8/29/2023
14 : 54

⚔️ Does the Kickstarter + Steam combo still work?

Pixel Washer's Kickstarter + Steam page are both up! Neither launched, but both beg the question: does this strategy still work? ⚔️ Does the Kickstarter + Steam combo still work? By Matt Hackett •
8/15/2023
15 : 4

🪐 Ignore the Great Attractors (plus a game demo)

Podcast time! Also WHAT, a new game demo?? Marketing, creative works, advice, tools, crowd-funding & more await you. 🪐 Ignore the Great Attractors (plus a game demo) By Matt Hackett • 15 Aug 2023 •
8/8/2023
15 : 4

🌳 Getting back to my roots

It's time for a podcast-style podcast (if that makes sense). A long conversation that rambles & goes off on tangents, but delivers an honest deep dive into my process & what I'm working
8/1/2023
14 : 44

🎬 Making great game trailers with Derek Lieu

Game trailers are one of the most critical components of a successful game. That's why you've gotta hear this conversation with game trailer expert Derek Lieu, who has worked on hits like Among
7/18/2023
14 : 34

⏱ How long should your game be?

Players always wanna know how long your game is, but have you thought about it yourself? The answer especially depends on stage of development & genre. ⏱ How long should your game be? By Matt
6/27/2023
14 : 45

🦇 Witchmore devlog: Introduction

Let's talk about Witchmore, my upcoming sandboxy roguelike game: 1. What is Witchmore? 2. Why is Witchmore? 3. What's cool about Witchmore 4. State of the game 5. What's next? How to Make a
6/20/2023
14 : 14

🫧 Weekend game jam: Pixel Washer

I've got three days. I'm going to make one game. Let's go: What I want to make My main project Witchmore has given me some cravings. I'm missing some core things I love that are way
6/12/2023
3 : 4

🛠 Make your own Game Dev Tiers

Can you believe these game dev tiers got over a million views? 🔥 It's probably not because my (often bad) opinions are amazing. It's because you want to make your own game dev tiers. Well, now