Issue #574: Web gaming strikes back, Doom Captcha, and Phaser Box2D

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Issue #574 - January 3rd 2025

Weekly newsletter about Web Game Development.
If you have anything you want to share with our community please let me know by replying to this email, thank you!
 

Articles:

Web gaming strikes back
The resurgence of web gaming is fascinating, a trend referenced by legendary Electronic Arts founder Trip Hawkins' speech at Slush and in the 2025 predictions of other industry luminaries.
Carson Taylor at Naavik

Someone made a Captcha where you play Doom on Nightmare difficulty
Surprisingly (or unsurprisingly?) this is not the first Doom Captcha.
Samuel Axon at Ars Technica

Has Hollywood finally cracked video game adaptations? 2025 will be a big test
A look at the year’s big TV and movie video game adaptations.
Michael McWhertor at Polygon

Roblox Studio chief on how AI will revolutionise UGC
Stefano Corazza reveals how AI-powered tools are transforming UGC development economics and scaling creator content.
Dave Bradley at PocketGamerBiz
 

Tutorials:

Using Transformers.js for AI in the browser
I'd heard of this before, but wasn't quite aware of how easy it was to use.
Raymond Camden's blog
 

Competitions:

Boss Rush Jam 2025

Gaming Like It's 1929

GDKO 2025 - Round 1

Pirate Software - Game Jam 16
 

Tools:

Phaser Box2D – free 2D physics engine released

GitHub Copilot is now free in VS Code
 

Demos:

Swirly tube

Summer madness

Dweet of the week: noise warping
 

Games:

Seeds of Gomorrah
 

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