Issue #571: Frosted glass, Dobuki Cutscene Creator, and Nomad Idle

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Issue #571 - December 13th 2024

Weekly newsletter about Web Game Development.
If you have anything you want to share with our community please let me know by replying to this email, thank you!
 

Articles:

Gamedev.js Survey 2024 is still open!
Collecting the data is really important for our whole community to compile the State of Web Game Development in 2024 report - please fill the form if you haven't already!
Google Form

Itch.io platform briefly goes down due to “AI-driven” anti-phishing report
Domain registrar failed to respond after offending content was taken down.
Kyle Orland at Ars Technica

Lego Fortnite is getting a big expansion with a GTA-style roleplaying city
The announcement is part of a larger refresh of Lego’s presence inside of Fortnite, which kicked off a year ago.
Andrew Webster at The Verge

How an unlikely hero called Wilmot spawned a sustainable franchise
It's a lot easier to get lots of little trickles of revenue from smaller, low-risk projects than massive mega projects.
Chris Kerr at Game Developer
 

Tutorials:

Frosted glass from games to the web
During my time as a UI developer for Forza Horizon 3 and Forza Motorsport 7, I had the opportunity to work with stunning frosted acrylic design elements.
Tyler Wolf Leonhardt's blog
 

Events:

Advent of Joy - daily acts of kindness
 

Tools:

Unleash your creativity with Dobuki Cutscene Creator

Genie 2: a large-scale foundation world model
 

Demos:

Dynamic twinkling particle system

Falling snow: particle wonderland

Dweet of the week: photon-mapping using a random-march scattering model
 

Games:

Nomad Idle

Dangle Drop
 

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