Issue #389: Perfect Square, ICGJ, and Beat Burger

Weekly newsletter about HTML5 Game Development.
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Issue #389 - June 18th 2021

If you have anything you want to share with the HTML5 game development community please let me know by sending an email to andrzej.mazur@end3r.com.
I'm also open for related sponsorship opportunities and job listings.
 

Articles:

Among Us developers say they 'burnt out' after Twitch success
Innersloth pulled in millions of players, but success was a double-edged sword.
Nathan Grayson at Kotaku

Facebook to test in-headset ads in Oculus games
The test will only run on a few VR titles only but could be expanded to the ecosystem more broadly if successful.
Marie Dealessandri at GamesIndustryBiz

George R.R. Martin's work on Elden Ring was "actually done years ago"
The Game of Thrones author has been involved in some of the writing for Elden Ring, and now we've finally heard a little more about his contributions from the man himself.
Emma Kent at Eurogamer

Nintendo knows better than to announce a new Nintendo Switch at E3
But when will the ‘Switch Pro’ be revealed?
Michael McWhertor at Polygon

Forest Cuties - from a poster on the wall to a mobile game utilizing Web Monetization and NFTs
This game’s story started a couple of years ago on a wall above our daughter’s bed as a cute poster, only to evolve into a physical card game, and then a mobile one.
Andrzej Mazur at Enclave Games blog
 

Tutorials:

HTML5 prototype of iOS game Perfect Square built with Phaser using TypeScript
Build a physics game using only tweens.
Emanuele Feronato's blog
 

Events:

International Conference on Game Jams, Hackathons, and Game Creation Events 2021
 

Demos:

Beat Burger

Portal scene

Night working
 

Videos:

🎮 Easy JavaScript game development with Kaboom.js (Mario, Zelda, and Space Invaders) - full course
 

Games:

Merge Cyber Racers

Wildfire Swap on Steam

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Issue #388: BlockLike, tsParticles, and Narrow One

Friday, June 11, 2021

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #388 - June 11th 2021 If you have anything you want to share with the HTML5 game

Issue #387: Quicksave, Roblox, and Dust Bunnies

Saturday, June 5, 2021

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #387 - June 4th 2021 If you have anything you want to share with the HTML5 game

Issue #386: Gute, Doom captcha, and Terms And Conditions

Friday, May 28, 2021

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #386 - May 28th 2021 If you have anything you want to share with the HTML5 game

Issue #384: Whac-a-mole, Eva.js, and sea creatures

Friday, May 14, 2021

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Issue #383: Wick Editor, CSS Pyramid of Giza, and Fisherman

Friday, May 7, 2021

Weekly newsletter about HTML5 Game Development. Is this email not displaying correctly? View it in your browser. Issue #383 - May 7th 2021 If you have anything you want to share with the HTML5 game

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