Issue #390: bitECS, Wayfinder, and GAN Theft Auto

Weekly newsletter about HTML5 Game Development.
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Issue #390 - June 25th 2021

If you have anything you want to share with the HTML5 game development community please let me know by sending an email to andrzej.mazur@end3r.com.
I'm also open for related sponsorship opportunities and job listings.
 

Articles:

TikTok will let creators add mini apps to videos
TikTok is announcing a new feature that will let users embed HTML5 mini apps, called Jumps, into their videos.
Mitchell Clark at The Verge

Five Nights At Freddy’s creator Scott Cawthon retires amid controversy
Cawthon steps down after donations to Donald Trump, Mitch McConnell, and others were discovered.
Ian Walker at Kotaku

How autism powers my D&D
D&D allows me to connect with my friends in a way I couldn’t before.
Meg Leach at Polygon

How Azur Games grew its hypercasual games to 1.5B downloads
Azur Games is one of those companies that has quietly become one of the top ten game publishers in the world.
Dean Takahashi at VentureBeat

Bemused Pokemon Go players are petitioning Niantic to make pandemic tweaks permanent
A petition asking the company to keep increased PokeStop and Gym interaction distances has amassed over 77,000 signatures at the time of writing.
Chris Kerr at Gamasutra
 

Tutorials:

DROP’d HTML5 game prototype powered by Phaser ported to TypeScript
Build an endless game using Phaser and Arcade Physics.
Emanuele Feronato's blog

How to make levels: level design for open world games
The idea of an open world is that the player can travel anywhere they want at any time.
Prakash Gautam at GameDev Academy
 

Tools:

bitECS - functional, minimal, data-oriented, ultra-high performance ECS library
 

Demos:

Wayfinder

Breathe into me
 

Videos:

Playing a Neural Network's version of GTA V: GAN Theft Auto
 

Games:

Temple Run 2

Schoolbreak.io

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